...is a designer and artist working across the realms of 3D animation, immersive spaces and live performance; often combining future-facing tech such as motion-capture, virtual-reality and the metaverse.
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EY - AI
An internal event presented to all of EY’s employees (approx 400,000) worldwide. The piece was an hour long show that mixed live action footage shot in a virtual production workflow with virtual stages and blended with 3D graphics throguhout. Throughout the show is a mix of Redshift and Unreal renders - we worked to create a parity between the two types of render.
My roles involved designing the creative through to producing the work and presenting direct to client. Within the small team we operated as a small remote post-production facility.
Credits
Client : EY (Ernst & Young)
Agency: 4Wall
Producers: Emily Giffen, Stacia Pfeiffer
Creative Direction: Neal Coghlan
Houdini Artists : Neal Coghlan, Cecile Lebon
UE Artists:
Neal Coghlan, Cecile Lebon
, Sam Gilmore
VFX: Lee Delves
Edit: Hannah Hill, Jon Beer
Shoot Director: Andrew Richardson
Virtual Production
Studio: Target 3D
Virtual Production Producer:
Dan Munslow
Tags
3D, Animation,
Houdini, Redshift