Sweet Dreams
I’ve had the pleasure of working with MLF on their location-based-experience - ‘Sweet Dreams’. A multi-sensory and truly immersive project that involves being able to walk around in VR, eat and drink in VR (and have those things affect the world as interactive variables).
I assisted with art direction and 3D assets creation for Unity (and higher-res nuggets) for the initial release at Sundance Festival, as well as the run-up to it in it’s research project days. More to come from this soon…
Credits
Director: Robin McNicholas
Producer: Nell Whitley
Lead Artist: Neal Coghlan
3D Artist: Izaak Pardey
Programmer: Felix Faire
Location based tech: Artists & Engineers
Tags
Social
Drum & Bass TV